Summing Up

Feb. 17th, 2012 09:56 am
lumineaux: AlysBear (Saint with Cross)
[personal profile] lumineaux
So . . . what have you gotten out of this week's discussion about trying to build a better A&S model?

Are there other related issues you'd like to talk about?

Date: 2012-02-17 04:26 pm (UTC)
From: [identity profile] beckishadow.livejournal.com
That we should burn the current one with fire?
Edited Date: 2012-02-17 04:28 pm (UTC)

Date: 2012-02-17 04:54 pm (UTC)
From: [identity profile] alysten.livejournal.com
A better mousetrap as you will involves moving people to understand that the current mousetrap isn't working. I think that is the real uphill battle.
Edited Date: 2012-02-17 04:55 pm (UTC)

Date: 2012-02-17 05:23 pm (UTC)
From: [identity profile] lanome.livejournal.com
I think I primarily got that I apparently care more than I thought I cared.

Date: 2012-02-17 07:34 pm (UTC)
From: [identity profile] hlwoods.livejournal.com
One of the things I noticed is that every discussion gravitated towards documentation. (I.e. parts I and II.) I don't have a solution but it struck me - especially after hubby made a very pointed comment - that documentation is becoming a really big bogey monster.

So I'm wondering; when a person decides they want to take up heavy fighting, step 1 is getting (or building) armor, which is neither easy nor cheap. How do they overcome this problem? Is it a less painful problem because they only have to do it once? (After that, improving the armor is more optional than required, although often highly recommended. :) Is there something here we can learn from the heavies?

On a different note, in my kingdom we are starting the A&S roadshows this summer. The basic premise is that the A&S Roadshow is hosted at events as one of the day's scheduled doohickeys. In the roadshow, artisans show up, show off their pretties, and discuss what they're doing with Laurels, Lamps (GoA level award) and other clueful peoples. No documentation required, no pressure, but a way to get some recognition for the work artisans do. (And dammit, I can't make it to either event. Argh!) I am looking forward to seeing how well this works.

Date: 2012-02-17 11:38 pm (UTC)
From: [identity profile] beckishadow.livejournal.com
I think I stress less with clear guidance. I haven't competed, but I don't have any reason to think that would be any different there.

Date: 2012-02-18 01:31 am (UTC)
From: [identity profile] artisticphoenix.livejournal.com
That I was too stressed, sick and overworked about real life to comment with anything that I felt was meaningful.

That while I really do care about the subject, I don't have a clear idea on what I personally will do about the concerns.

Yet. That your proposal to have some guidelines I think will actually help those for whom the process is mystifying.

That the problem is not a simple one as different people are frustrated for different reasons, myself definitely included.

That the maunche discussion still annoys the blue bloody hell out of me.

Date: 2012-02-18 05:02 am (UTC)
From: [identity profile] fosveny.livejournal.com
That it seems that the bulk of the problem seems to be overlarge expectations and the lack of guidance into 'how this is supposed to work' on both sides (judge, entrant), combined with ... how to say this nicely? ... high-strung and easily-offended participants.

Oh, hey! It sounds just like life!
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